Does Your User Experience Deal with Connectivity Failures Gracefully?
Internet of Things: Content Strategies Require Innovation
Internet of Things: Living in the Periphery of User Attention
Internet of Things: Should Designers Focus on Devices First or Services First?
Internet of Things: Context of Use Just Became More Important
2014 and the Expanding Internet of Things
During 2014, the user experience (UX) group at ICS worked on our usual fare of mobile and desktop apps, but we also saw a large expansion of embedded device projects that fall into three categories: kiosk information systems, in-vehicle infotainment systems (IVI) and robotics control systems. Each area presents unique and complex challenges for a UX designer. However, we noticed some common requests between all three of those areas: the preference for touchscreens and the desire to be connected to the Internet.
Touch Gesture Success and Screen Angle for an Interactive Kiosk
When installing a touchscreen kiosk, the angle of the screen is a major consideration. First, it affects how quickly people perceive the device as interactive and also touch-enabled. (See my previous post, Is That a Kiosk? How to Best Position Your Public Touchscreen Display for Use.) Second, it affects how comfortable it is for users to perform touch gestures.